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Competition Ruleset:

  1. The CVRE Competition is a school-based tournament, centered around the Beat Saber game

    • Each match will be a 1v1 for Division 1

      • The higher score wins the map

    • Each match will be a 2v2 for Division 2

      • Scores of each player will be summed and the higher summed score wins the map

  2. The match consistents of 2 stages:

    • A group stage

    • The top X teams/players from each group advance to a single elimination finals tournament

  3. The tournament bracket and seeding for the tournament will be decided by qualifiers

    • Qualifiers will consist of three maps played on no-fail over the course of a week with scores on all three maps added together

    • The 16 highest-scoring individuals from the qualifiers will be placed into Division I and will not be allowed to compete in Division II

    • Smurfing (intentionally going for lower scores so that a player gets placed in Division II instead of Division I) will be dealt with on a case by case basis by the admins/staff

      • Very obvious smurfing will be dealt with a ban on the player for some number of tournaments and in some cases on the entire team/school

  4. For Division 1 each solo player will be representing their school but will otherwise be independent

  5. For Division 2 each team will be representing their school but will otherwise be independent

    • Minimum of 3 players per team

    • Maximum of 5 players per team

  6. The map pool will be decided and released in advance to a tournament

  7. If a map ends in a draw it will be replayed

  8. Instances where a player's score will be considered a 0

    • If a player somehow disconnects, fails, or exits the song it will be considered as a score of 0

    • If a player plays the wrong map or difficulty it will be considered as a score of 0

    • If a player pauses they have 1-2 seconds to immediately unpause and continue before their score is considered a 0.

      • Whether or not the pause is deemed to be unintentional and the unpause prompt enough will be left up to the coordinator's discretion

    • If they actually score a 0

  9. Players get the opportunity for 1 replay every match

    • The way a replay works is that you may call it immediately after a song has been played if you would like to retry the song. This used to be called a tracking reset for players who had tracking issues during the song but has now been adapted to be used for any reason (including "I lost but I think I can do better")

  10. Mod Guidelines:

    • Most mods are allowed, use common sense.

      • Banned Mods: Intro Skip and mods that show significant extra map information or disable score submission are banned

      • Required Mods: Camera2 (and Tournament Assistant for Finals Stage)

    • Not having the required mods can result in penalties

    • Please use common sense when choosing custom options - picking anything that obscures important info or is otherwise excessive can result in penalties

    • If you are unsure about whether something can be deemed excessive communicate with the admins (ava#1930) beforehand

  11. Information about Picks/Bans:

    • HB = Higher seed ban, LB = Lower seed ban, HP = Higher seed pick, LB = Lower seed pick

  12. Best of 5’s will be run as follows:

    • There will be 9 maps total in the pool allowing for 2 bans and 2 picks each

    • Order: HB, LB, LP, HP, LB, HB, HP, LP, Leftover/Tiebreaker

  13. Best of 7’s will be run as follows:

    • There will be 9 maps total in the pool allowing for 1 ban and 3 picks each

    • Order: HB, LB, LP, HP, HP, LP, LP, HP, Leftover/Tiebreaker

  14. Each player must stream the entire match

    • Main gameplay must be first-person view with Camera2

    • Player’s mics must be muted through OBS

BEAT SABER RULESET

 

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